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Monday 29 April 2013

Outline Storyline with Breakpoints and more

Whislt discussing the game idea to my client I made some drastic changes to the story to fit in with the new layout of the game that was discussed in the Power-Point Presentation which I did a couple of weeks ago. The first drasic change to the story was that the main character, Rango, would have some motivation to kill the main villain of the game which is why I placed the story about Rango's brother being killed by the main villain another plot point within the storyline. Another change I made to the storyline was the setting which was supposed to be set in a city in the middle of the Atlantic Ocean but was changed to a Desert setting because I felt that the harshness of the Desert would make the game gritty.


Gameplay Rules in the game haven't changed since the game is designed to be a Hack and Slash type game mixed with a bit of Thrid Person Shooting elements but some gameplay aspect to the game I have added that originally wasn't suppose to be within the game. I decided that the environment should be a more destructable so that the gamer playing the game can use the environment to their advantage to solve short puzzles or to just say a water tower and destory the legs so that it would fall down onto the enemies. Another new gameplay feature would be the damage system, this has been completely overhauled as it was at first just a standard health bar but now the gamer can actually gain health by simple collect adrenaline points which helps boost the character's health and even upgrades their strength meaning it gives the gamer's the ability to use stronger attacks and shoot faster. The last change I made the gameplay is the combat, the game's combat was originally just a standard hack and slash much like Devil May Cry but then I decided to add some thrid person shooter aspects to the gameplay and soon it felt more unique and the gameplay was more enjoyable because the camera was able to move around without camera view being blocked by an item within the game.

The platforms in which the game will be based on will be decided by my client which is still to be confirmed but the only known platform at this very time that has been confirmed to be getting the game is the PlayStation 4 and the Wii U. No other platform has been confirmed as of yet. I would like if the game was released on all platforms but the client, Shiny Money, wish to keep it simple.

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